Feedback
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quao
G2H-Bale
Admin
7 posters
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Re: Feedback
If someone from the winnerbracket finishes 4th place in the next playday, is he out from the touranament?
G2H-Bale- Anzahl der Beiträge : 13
Anmeldedatum : 2014-04-25
Re: Feedback
Others from looserbracket with with one lost can continue the tournament, but the guy who has beated for example them, but took 4 place against the other winners, cant play any more. I dont think its the way how looserbracket should work. There should be another playday for them in looserbracket, but with 1 lost, u should have the chance to win. 

G2H-Bale- Anzahl der Beiträge : 13
Anmeldedatum : 2014-04-25
Re: Feedback
Think the same, looks pretty unfair to the guy who wins in the round of 16 and gets in a murder Quarterfinal, so he is kicked out oO
oNio- Anzahl der Beiträge : 29
Anmeldedatum : 2014-07-07
Re: Feedback
Well, I'd do the same for the LB Final, Place 4 of the Semi WB is kicked out, not fair too. Maybe a LB Final with 8 guys (3rd and 4th of WB Semi and 1st AND 2nd of LB Semi, since there are 6 dudes each group)
oNio- Anzahl der Beiträge : 29
Anmeldedatum : 2014-07-07
Re: Feedback
Well, still no statement if you will let the 2nd place of LB Race 1 and 2 go to the LB Final
oNio- Anzahl der Beiträge : 29
Anmeldedatum : 2014-07-07
Re: Feedback
Really nice cup!
thx for hosting Team Legend
thx for hosting Team Legend

makelove- Anzahl der Beiträge : 8
Anmeldedatum : 2014-06-22
Re: Feedback
Correct me if i'm wrong, but the tournament tree is still wrong right now.
Where do the 3rd and 4th place of the winner-bracket final drop to? They never appear in the lower-bracket. So, like in the previous case, they seem to be eliminated therefore?
In every normal tournament-tree, the loser-bracket does automaticly have more matches to be played compared to the winner-bracket. In your tree it's the same amount of rounds.
I made a legit tournament tree, which contents (of course) way more matches. The only solution to shorten it a bit is to fill up the match between "C, D, K and L" with "I and J" as well as " S, T, 1 and 2" with "Y and Z" ...so you get 2 groups with 6 players each, but only 2 evolve to the loser-bracket semifinal.

Where do the 3rd and 4th place of the winner-bracket final drop to? They never appear in the lower-bracket. So, like in the previous case, they seem to be eliminated therefore?
In every normal tournament-tree, the loser-bracket does automaticly have more matches to be played compared to the winner-bracket. In your tree it's the same amount of rounds.
I made a legit tournament tree, which contents (of course) way more matches. The only solution to shorten it a bit is to fill up the match between "C, D, K and L" with "I and J" as well as " S, T, 1 and 2" with "Y and Z" ...so you get 2 groups with 6 players each, but only 2 evolve to the loser-bracket semifinal.

paxmower_- Anzahl der Beiträge : 11
Anmeldedatum : 2014-06-20
Re: Feedback
we wanted to keep the tournament as short as possible cause we know that summer is not the best time for making a cup 

Re: Feedback
Including the 3rd and 4th Place to be kicked out of the tournament with 1 loss in the Winner Bracket Final?
oNio- Anzahl der Beiträge : 29
Anmeldedatum : 2014-07-07
Re: Feedback
i discussed that with speed u need
maybe we're going to do an extra lb final 1 hour before grandfinal with the same maps.
but final decission will be announced during next days
maybe we're going to do an extra lb final 1 hour before grandfinal with the same maps.
but final decission will be announced during next days

Re: Feedback
Just wanted to say it was a great tournament! I saw some of the VODs, congrats to Malin for the win! The pre-Grandfinal and Grandfinal was very close!
I've learned a lot in building tracks, some of the other mappers has fantastic tracks. I saw Dan had numerous bugs/slowdowns on my map Remixxer AX in the Grandfinal, was unfortunate: I didn't have the bugs in testing, but I think I will have to avoid some of the underground blocks in future Speedfun/Fullspeed maps. I wanted to try some of the new TM2 blocks, but those underground blocks are just too unpredictable at high speed.
Thanks to Team Legend for the event! Was very fun as a mapper.
If to recommend anything, I would say refine the tournament tree, as we're starting above. It's not easy, as the number of drivers changes the layout, but it should be possible to have it set.
Looking forward to the next one!
I've learned a lot in building tracks, some of the other mappers has fantastic tracks. I saw Dan had numerous bugs/slowdowns on my map Remixxer AX in the Grandfinal, was unfortunate: I didn't have the bugs in testing, but I think I will have to avoid some of the underground blocks in future Speedfun/Fullspeed maps. I wanted to try some of the new TM2 blocks, but those underground blocks are just too unpredictable at high speed.
Thanks to Team Legend for the event! Was very fun as a mapper.
If to recommend anything, I would say refine the tournament tree, as we're starting above. It's not easy, as the number of drivers changes the layout, but it should be possible to have it set.
Looking forward to the next one!
raw|Alex- Anzahl der Beiträge : 19
Anmeldedatum : 2014-04-26
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